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Wednesday, 24 August 2011

Putting down the Strategy Bullets

Posted on 17:13 by Unknown
'Strategy bullets are the fastest way to kill an idea.' That guy, 2011



One of the biggest brain shifts I have had moving to BBH, is changing from a strategy mainframe to a creative led position. Strategy is a very left brain activity, coming up with creative problems is definitely a right brain activity.



A lot of Strategy revolves around looking for patterns and the inferring meanings from these patterns, whereas creative requires you to look forward and look for new patterns. This creates a lot of tension when the two parties meet.



I noticed in creative concept meetings, I was able to kill a number of thought starters and ideas as I was looking for all the holes of where it wasn't technically possible or the lack of insight of the idea.



After being made aware of this I have really started to train myself to try and find the good in an idea, virtually ever idea has at least a kernel of goodness that you can bounce off. This has also made me be more proactive in thinking about digital ideas outside of work too, so hopefully like Zac Martin I can start moving fast and breaking things.

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Monday, 8 August 2011

Super Hero Clubhouse chat solving a number of fundamental problems to online chat

Posted on 08:55 by Unknown
Super Hero Clubhouse is a new site/thing from the people from Texts From Last Night/Bnter it is a massive step forward in the online communication/relationship space. Anyone who has had to study online communications will most likely be surprised at how many fundamentals online problems they have solved with this product.



Please go have a look around and then come back. Here is the massive problems that I see that they are resolving.



Problem - Lack of conversation starters/passion points

Most online communication are usually formed around a passion point - (Forums - IntheMix - Dance Music, 4Chan - Anime, BigFooty - AFL). With ChatRoulette where they struggled was having a passion point (which wasn't wangs). SHC starts in a role play scenario - you can talk about superheroes but they compliment this with 'Ice Breakers' which are conversation starters which you can drop into the chat.



Problem - Creeper Stalker Pedo Stigma

Online chat has always struggled with the Creeper Stalker Pedo Stigma, SHC starts conversation in a state that is the furtherest place away from creeper single stalker male territory, role playing superheroes. We aren't going to get to A/S/L questions of the bat.



Problem - Sign Up processes suck

Signing up is slick, Facebook Connect - remembers you for the long term. Then finishing the sign up is a bit of a game in creating your own character, which is a nice easy process.



Problem- Actually connecting with people after the experience

You can reveal your mask at the end of it, such a nice simple fit with the whole superhero theme



They have a created a number of nice solutions/mechanics which I will be taking and using in future projects.
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Monday, 1 August 2011

Q: What's after Social Media? A: Social Data Curating

Posted on 07:34 by Unknown
You know when three of the biggest Digital agencies in America start putting out projects using the same technique that something is about to change. CP+B, R/GA and Zeus Jones have all created Social Data Curated projects for brands in the last 3 months and it feels like it might be a growing trend.

We have come to a point where we have so much data thanks to Social Media and there is a real opportunity to make this data meaningful. Enter Social Data Curating - the ability to take these numbers of present it back as a by product that adds value to consumers.

Social was always a difficult one for Digital Agencies to get their heads around, they needed to get new resource in, Community Managers etc, the metrics for success were quite different. However the current trend of Social Data Curated Projects in which Agencies are now creating products/applications/websites lets coders and developers get back front and centre and involved in Social. The following are three projects that are going down this road.

CP+B and Jello

Jello Pudding Face aggregates the number of :) and :( tweets and then in turn effects their Jello Pudding Face meter, which is also a billboard. When the global voice goes :( they start giving away pudding to the people who have tweeted :( to try and make them happy again. Great tie into sampling, CP+B were also great at doing this with Kraft Mac + Cheese which gave away the product when two people tweet Mac and Cheese at the same time.

R/GA and Nike Basketball

Nike Basketball have arranged their athletes in terms of the how many tweet per hour that player gets, so that the data visualisation captures who are the most popular players of the moment.

Zeus Jones and Cheerios

Cheerios have taken the data around what people were searching for on the internet around Cheerios and made their website to answer those questions
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      • Putting down the Strategy Bullets
      • Super Hero Clubhouse chat solving a number of fund...
      • Q: What's after Social Media? A: Social Data Curating
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